July 25, 2007

Second Life Bans L$ payouts for Random Number Generators

Recently, a SL-supporter asked me what the biggest business risk SecondLife/Linden Lab faces. I said "A major government determining that the L$ is a currency, in conflict with banking laws and/or fully taxable at conversion."

It looks like they got one of those scary government letters indicating that L$ are a little too close to good-old American greenbacks, as Linden Lab has just banned gambling machines in Second Life.

We all saw it coming - admit it. What's next? Hmm?

What do you think will happen if the Linden Exchange is closed for good?

Randy

Posted by Randy at 10:42 PM | Comments (0)

July 05, 2007

Gnome Rain: BlockChattm moves to Worlds of Warcraft

As I wrote in a recent post:

By hook, or by crook, customers will always find a way to connect with each other.

As with all worlds, this is now demonstratively true in Worlds of Warcraft, where a new text-filter on broadcast chat messages was recently installed to supposedly prevent gold farmers from spamming users about their websites.

It worked for a few days, until yesterday, The Day it Rained Gnomes.

Watch the video and duck...

I often have a conversation with online community/product managers telling them that text-filters are a symptom of deeper problems in your product and are not a solution. They usually don't belive me - but now I have the video.

(For the comments section: How many design flaws/weaknesses are involved in the chain of events that lead to the word raining gnomes? Here's a hint about where to start counting...)

Posted by Randy at 08:30 PM | Comments (0)